WiC 3 v 3 Domination Ladder
Wic 3 v 3 Domination Ladder
General
Wic 3 v 3 Domination Ladder
World in Conflict 3 v 3 Domination Ladder
World
In Conflict - Devotii Rules
3
v 3 Domination Ladder
Please
read through these rules carefully, Failure to do so may result in match
results becoming void.
Section I: Prior
to a match
.
Getting in touch: Players who use IRC can meet on IRC (in the #devotii-WiC channel) 30
minutes before game time. Please make yourself known to your opponent ASAP, this will
help make sure your opponent is there and ready to play there will also be
devotii WiC Admins available in the channel for any help you may require. (It
should be noted that there is a specific devotii HELP channel #devotii.admins
were you can get help from admins on anything devotii related at any time,
an admin will voice you to state your question ASAP.)
Section II: Game
type Information
This league is a
3v3 domination ladder.
Domination -
Hold/Take as many of the objectives as your team can to generate points, the
more objective points you hold, the more points you get. This moves the”domination"
bar either in favour or against your side. If the domination bar is fully in
favour of one side, the game ends, and that side will have won the round. If
time runs out before one side "dominates" the other, the team with
the most points/favour wins the round.
The Time Limit
for each round is 10 Minutes. This means, per map, you play 2 x 10 minute
rounds. After the first round is complete, the teams swap sides.
There is only
one specific role rules in the 3vs3 ladder, Players are allowed to choose their
role as many times as they wish in game (i.e. can swap as many times as they
wish), but they must not have more than 2 players on any one role. I.e.,
you can have 2 players on Air, but a 3rd must not choose air.
The allowed maps
are as follows:
do_ruins,
do_riviera, do_powerplant, do_quarry, do_hometown, do_xmas, do_seaside,
do_spaceneedle, do_island, do_silo, do_farmland, do_riverbed
General Match
Information:
Matches can be
played with either one or two maps, depending on the accepted challenge.
The Challenger
chooses the map(s) and the challenged team chooses the faction they want to
start with on both maps.
Each map is
played twice (2x10mins) per map - this allows both teams to play both factions
once.
Substitutions
can join the server at any time, but only once the player they are substituting
has left the server.
If a player
drops from the server, they can rejoin at any time. However, the match can be
restarted ONLY if both teams agree to do so.
Screenshots MUST
be taken at the end of each round, and kept for 14 days in case they are needed
for a dispute.
Replays MUST be
recorded and kept for 14 days in case they are needed for a dispute.
Matches’ must
start within 15 minutes of the original agreed start time. Failure to do so
could result in a default loss for the delaying team.
If you do not
have 3 Players at match start:
Because this is
a 3v3 ladder, we only 3 players on each team, and only 3. No less, no more. If
a side doesn’t have 3 players at the end of the 15minute allowed waiting
period, the match is forfeited by that team.
Section III:
Scoring System
The Scoring
system to be used is a variation of the Elo Rating System.
End Scores will
be entered as domination percentages - which are to be rounded up/down.
Scores must be
entered on the website within 24 hours of the match
Examples:
50.4% would be rounded
down to 50%
50.5% would be rounded
up to 60%
50.6% would be rounded
up to 60%
How are new
ratings calculated?
New ratings will
be calculated as follows:
New rating = old rating + (constant *
(actual result – expected result))
Where constant
is 100
actual result is
a value between 0 and 1, where 1 is a perfect win, 0.5 is a draw and 0 is a
total loss
Expected result
is calculated using the difference in ratings. The formula used to do this is:
Expected result = 1 divided by
(10^(rating difference divided by 1000) + 1)
Section IV:
Server Settings
Servers are not
allowed to run any plugins, 3rd party or otherwise, during any Devotii Match.
Max Players
should be set to 6
Resources must
be set to 4000>2000
A Password must
be placed on the server
Please see
Section VII for Complete server settings.
Section V:
General Conduct
No 3rd party
software is permitted to be used that would give you an unfair advantage
(Excludes voice comms)
No Ghosting
Kicking opposing
players from the server once the match is started is NOT permitted. The team
that commits this offence will automatically forfeit the match.
Starting the
game with the wrong settings may result in the match becoming void - never
side will benefit from this. Please check server settings before starting a
match.
Any Application
which can be used to aid a player to gain an unfair advantage over their
opponent is illegal within the league and within massgate - This is cheating.
Section VI: User
Accounts (ID's)
All players must
register their Massgate account Name on Devotii, before any matches are played.
Failure to do so may result in forfeiting any matches that the player(s)
without ID's have played in.
Multiple
massagate accounts on Devotii World in Conflict are forbidden. Any used caught
having more than one account may be banned.
Section VII:
Server Settings Continued
This section
looks closely at server settings, and what these settings should be for match
play.
[ReportToMassgate]
1 This
makes the game visible (Internet) to massgate
[Password] This is the
password for the game
yourpassword
[GameName]
Name of server The name of
the server
[ModName]
no Turns
any mods off
[NonLinearDominationDisabled]
1 Normal
Domination mode ON
[MinPlayers]
3 Min.
Number of players required for the game to start - upholds Min. of 3 players
per side rule automatically.
[MaxPlayers]
6 Max.
Number of players. Ensures only 6 players per side can connect to the server.
[StayOnTeam]
Off Players
will need to choose teams at the start of each round.
[MatchMode]
1 All
players will need to set their status as "ready" for the game to
begin.
[AutoBalanceTeams]
0 Turns
Auto team balance off
[TimeLimitMultiplier]
0.5 Normal
time = 20 minutes - 0.5x20 = 10 - Sets game to 10 Minutes long per round.
[AllowSpectating]
0 Disallows
Spectators
[AllowFreeSpectating]
0 Disallows
Free Spectators
[MaxNumAllowPlayersPerRole]
2 No
more than 2 people per role - remember, only 1 person to 1 role for Devotii
matchs.
[BotMode]
0
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At Devotii we
try to provide a fun and competitive environment for gamers to enjoy playing
the games they love, in order to maintain this friendly and fun community we go
to great lengths to weed out those who would spoil it for the majority, we will
not tolerate cheating, abuse or racism within our community and will always
strive to remove those offenders.
In the interest
of having a good fun and competitive ladder we ask that all clans follow this
simple format; Always act in a friendly manner when dealing with other clans,
even in the case of a dispute, the Admin team will be the ones to sort out any
disputes so there is no need for clans to argue over issues.
Please remember
we are using the internet and that it is not always reliable, so allow some
give and take when members have problems.
Devotii will not
tolerate any abuse of its members by other members while in game or while using
the Devotii website, abuse, foul language or racism has no place in our gaming
environment and will be dealt with by the admin team and offenders may be
removed from Devotii.
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